Seedworld Studios is looking for a Senior or Middle Technical Artist with strong expertise in Unreal Engine, covering both animation systems and environment / asset integration. The ideal candidate will be responsible for implementing and optimizing animations (including blend spaces and blueprints), diagnosing technical issues in Blueprints, and supporting the integration and setup of assets and environments within the engine to ensure efficient, high-quality game production. A Technical Artist will work closely with artists and programmers to help with the asset and pipeline optimizations. You will participate in the implementation of technical art features, develop tools and workflows, and will perform debugging on tools and processes.
RESPONSIBILITIES :
QUALIFICATIONS :
Extensive knowledge in game development, including Modeling & Texturing, Scripting / Tools Development, Lighting, Shaders (PBR / GLSL / HLSL), VFX, Post Processing, Rigging, and Animation.
Strong understanding of the Graphic Rendering Pipeline for next-gen technologies
Experience working with Unreal is essential. Other game engines are a bonus.
Experience with performance profiling and optimization tools
Proficiency in Source Control (Perforce, Git)
Strong technical background in the art production process and workflows, with programming knowledge (Python, Unreal Script, C++ / C#)
Knowledge of UI Development for Tools (QT, WPF) is a plus
Strong communication and interpersonal skills
Expertise in 3D development software (Maya, 3DS Max, Houdini, Blender, Motion Builder)
Eagerness to learn and implement new next-gen technologies for games
Ability to work under pressure, quickly learn new skills and foster strong relationships within the team
Experience in cross-disciplinary collaboration between artists, programmers, and technical directors
Strong organizational skills and ability to manage complex workflows
Creative problem-solving and innovation
Location : 100% remote
Benefits :
21 days of holidays / year + local bank holidays.
Sick days.
Budget for training / courses.
Budget towards purchasing work equipment such as laptops.
Monthly salary is paid in stable coins (USDC)
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Technical • Indonesia